I know this is Beta and it's fine to make errors in changes in Beta but only if they'll be fixed before moving to live. I wished that at least with this feature for negotiations too, that common sense would've been used for the behaviour of the improvement and test driving it. Yet they just make an reskin, introduce a few new buildings and calling it a "massive" change. Overhauling the gameplay and GbG buildings' behaviour (SC). If anything I feel like if they really wanted to polish something big time, it should've been GbG and fixing GvG. Yet the best addition that stroke gold this year was for sure the castle system. Though the execution often fails big time. In any case I kinda like and appreciate the attempts to polish the game slightly. Slot 4: 33,33% chance on any of the 3 options. Slot 3: 100% chance coins will be selected. Slot 2, 50% chance coins or specific good. Slot 1: 33,33% chance on all 3, supplies is chosen. If it would randomly select 5 different options out of the given options until it has to recycle. This button would've been an good improvement. Loot boxes with low chances to actually win an nice prize (Halloween event)īut yeah in all seriousness. Must implement something like heal all button, an button that players likely accidentally hit and drain their tokens fasterīutton that's making obviously bad bets in behave of the player
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